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Computer Games and Viz: If You Can't Beat Them, Join Them
Wednesday,15 August
2:15 - 4 pm
Petree Hall C

Computer-game applications have rapidly become driving forces for major advances in computer graphics hardware and application programming interfaces. Game developers have made huge contributions to bringing high-end graphics technology to volume consumer platforms. Where does that leave developers of scientific and information visualization applications? How are the visual metaphors of game design influencing visualization paradigms? Will the computer-game industry provide the funding and research to improve graphics performance and price for the computer graphics field in general and visualization specifically?

Organizer
Theresa-Marie Rhyne
North Carolina State University

Panelists
Peter K. Doenges
Evans & Sutherland

Chris Hecker
definition six, inc.

William Hibbard
University of Wisconsin-Madison

Hanspeter Pfister
Mitsubishi Electric Research Laboratory

Theresa-Marie Rhyne
North Carolina State University

Nate Robins
Avalanche Software


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